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Shark! Shark! : ウィキペディア英語版 | Shark! Shark!
Shark! Shark! is an Intellivision game originally designed by Don Daglow, and with additional design and programming by Ji-Wen Tsao, one of the first female game programmers in the history of video games. The player is a fish who must eat smaller fish in order to gain points and extra lives while avoiding enemies such as larger fish, sharks, jellyfish, lobsters and crabs. After eating a certain number of fish, the player's fish grows in size and is thus able to eat a larger selection of fish. However, while the larger fish becomes a bit faster, he is less agile than the small fish and has a harder time avoiding enemies. Shark! Shark! was originally considered by Mattel to be a cute game for kids and unlikely to make strong inroads into the gaming community. However, the market caught Mattel unprepared when it fully embraced the game as a sorely needed Intellivision original. The game's popularity skyrocketed, forcing Mattel to quickly manufacture another batch of cartridges. The original cartridge run was only 5,600 units. ==Ports== ''Shark! Shark!'' was made available on Microsoft's ''Game Room'' service for its Xbox 360 console and for Windows-based PCs in May 2010. It was made available for the PlayStation 3 through PlayStation Home in fall 2012 in a collection titled ''Intellivision Gen2''. In addition to players being a fish eating other fish trying try to take down the shark, their food and foes will both swim in a wide variety of new patterns.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Shark! Shark!」の詳細全文を読む
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